Timothy Cain presents the development history of the original Fallout in this 2012 conference session. He worked on the game as a producer, programmer and designer, so this is a first-hand account of making the role-playing game that began the series.
Start here if your Fallout reference point is the later first-person games. The subject is the original game and the team behind it, not a retrospective covering every sequel.
Speaker: Timothy Cain
Event: Game Developers Conference, 2012
Running time: 59 minutes 2 seconds
Topics: game development history and production
Original session title: Classic Game Postmortem: Fallout. Hosted by the official GDC channel. Speaker, session details and running time checked on 16 October 2026. Thumbnail credit: GDC.


