
Voodoo is hiring a full-time Game Artist for the live team working on Paper.io 2. The remote role requires a location within a two-hour time difference of CET.
This is an implementation-heavy art position. Alongside creating 2D and 3D assets, the artist will build UI scenes in Unity and make particle effects. Strong Unity skills are central, and the team expects quick iteration informed by player data.
Experience and working conditions
The listing highlights experience with live operations or A/B testing. The artist will work on an existing game, using player data to guide changes to assets, interfaces and effects.
The employer requires fluent English and experience collaborating remotely. Salary and eligible hiring countries are not specified beyond the CET time-zone requirement.
Source checked 16 October 2026.





